Tic Tac Connec
This game is made for two players: Player Crosses tries to keep the game going for as long as possible while Player Circles tries to end the game as fast as possible by getting 6 circles on the board.
Player Crosses can play a cross every turn (Cannot play cross on corner tiles) while Player Circles can play a circle every turn.
A cross connecting two circles destroys both circles and itself.
Multiple crosses can be placed on one tile.
Hard tactical game that is the crossbreed between tic tac toe and chess.
This will be a submission of the Scorespace x Alakajam Game Jam. The theme was connections which is displayed quite clearly in this submission. It is also a highscore game, where Player Crosses aims for the highest points while Player Circles aims for the lowest points.
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Status | Released |
Platforms | HTML5, Windows |
Release date | Jun 20, 2020 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | trust_me |
Genre | Strategy, Puzzle |
Made with | Piskel, Bosca Ceoil, Godot |
Tags | Board Game, Chess, Difficult, Local multiplayer, Pixel Art, Short, Tactical, Two colors |
Code license | GNU Lesser General Public License v2.1 (LGPL) |
Asset license | Creative Commons Attribution_NonCommercial v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Accessibility | One button, Textless |
Multiplayer | Local multiplayer |
Player count | 2 |
Download
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Comments
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as far as I can tell the Circle is able to win without loosing a single circle every time and there is nothing the other player can do to stop it. but the idea is good, just needs something else to make it actually a fair game.