This game is made for two players: Player Crosses tries to keep the game going for as long as possible while Player Circles tries to end the game as fast as possible by getting 6 circles on the board.

Player Crosses can play a cross every turn (Cannot play cross on corner tiles) while Player Circles can play a circle every turn. 

A cross connecting two circles destroys both circles and itself. 

Multiple crosses can be placed on one tile. 

Hard tactical game that is the crossbreed between tic tac toe and chess. 

This will be a submission of the Scorespace x Alakajam Game Jam. The theme was connections which is displayed quite clearly in this submission. It is also a highscore game, where Player Crosses aims for the highest points while Player Circles aims for the lowest points. 

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PlatformsWindows, HTML5
Release date Jun 20, 2020
Rated 5.0 out of 5 stars
(1 total ratings)
GenreStrategy, Puzzle
Made withBosca Ceoil, Piskel, Godot
TagsBoard Game, Chess, Difficult, Local multiplayer, Pixel Art, Short, Tactical, Two colors
Code licenseGNU Lesser General Public License v2.1 (LGPL)
Asset licenseCreative Commons Attribution_NonCommercial v4.0 International
Average sessionA few minutes
AccessibilityOne button, Textless
MultiplayerLocal multiplayer
Player count2


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Click download now to get access to the following files:

TicTacConnec.exe 31 MB
TicTacConnec.pck 1 MB


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(1 edit)

as far as I can tell the Circle is able to win without loosing a single circle every time and there is nothing the other player can do to stop it. but the idea is good, just needs something else to make it actually a fair game.